This is an assignment carried out as part of a study at Noroff School of Technology and Digital Media. The content is therefore mainly presented as it was presented to the school, without associated written reports. The content presented as images may also contain links that were originally part of the delivery to the school in PDF format. Where relevant, I'll put a clickable link below the image that refers to an external source.
































Referances
Noroff:
2.1. Lesson – Design thinking: Ideate (2022): https://noroff.bravais.com/s/aXBGFvvkx26g6y31YyyS
2.2. Lesson – Ideation workshop planning (2022): https://noroff.bravais.com/s/aXBGFvvkx26g6y31YyyS
2.3. Lesson – Ideation techniques (part 1) (2022): https://noroff.bravais.com/s/aXBGFvvkx26g6y31YyyS
3.1. Lesson – Requirements definition process (2022): https://noroff.bravais.com/s/CZXJRqcAhqri9NqKycyX
3.3. Lesson – Information architecture (2022): https://noroff.bravais.com/s/CZXJRqcAhqri9NqKycyX
3.4. Lesson – UX flows (2022): https://noroff.bravais.com/s/CZXJRqcAhqri9NqKycyX
4.1 Lesson – Persuasive design and human behaviour (2022): https://noroff.bravais.com/s/v29Giq3fAMM5LITGn3Aa
External:
“Using “How Might We” Questions to Ideate on the Right Problems” By Maria Rosala (2021): https://www.nngroup.com/articles/how-might-we-questions/
“The Difference Between Information Architecture (IA) and Navigation” By Jen Cardello (2014): https://www.nngroup.com/articles/ia-vs-navigation/
“Tree Testing: Fast, Iterative Evaluation of Menu Labels and Categories” By Kathryn Whitenton (2017): https://www.nngroup.com/articles/tree-testing/
Norman, D. (2004). Emotional design: Why we love (or hate) everyday things.